I've been in love with this prosthetic piece from the moment it was posted and I finally dedicated a few days to sit down and and put some work into it. The process was a lot like anything else and to save a bunch of time I took advantage of the R3DS Wrap to make my retopology process a few clicks which let me focus more on the creative side of this. The lookdev process for this was very enjoyable as it deviates from my usual skin work flow and required a lot of additional passes inside of zbrush that I later comped over in photoshop (You can see that in my texture breakdown)